Notes:
This presentation will take a look at the browsers we will be using; run through X3D-Edit installation and use; examine the X3D profile and node structure; and step you through a world building example.
We will conclude with some ëShow and Tellí time.
You need to have attended the morning course or be familiar with VRML nodes and structures.
The 3D graphics are all down in X3D. Either the Cortona ActiveX control from Parallel Graphics or the Horizon ActiveX component from OpenWorlds